Showing posts with label Sealed Format. Show all posts
Showing posts with label Sealed Format. Show all posts

Sunday, August 18, 2013

My Top Sealed Deck in Magic 2014 - Black Green Control Beast Beatdown

"What Sealed Deck Do You Run In Magic 2014?"

I had a buddy ask me what my top sealed deck looks like in Magic 2014.  I've taken the opportunity to list the cards that I'm currently using in my best performing Sealed Deck (I'm currently ranked in the Top 60 players) in this post here at Magic the Gathering Helper.  Sealed Deck format is one of my favorite formats for Magic the Gathering because it is more of a true test of your playing ability.  Sure there is some luck involved because of the randomness of what cards are available in your sealed pool to build your deck, but that is only part of the equation.  You must also be a proficient deck builder who is able to identify what cards and color combinations to use in the deck as well as understand what land ratios and amounts to use within the sealed deck.  Then you have to play the deck well.  Many times in a Sealed Deck match you will be tested with using cards you normally wouldn't use and you have to get very creative and use cards in combinations and ways you normally hadn't even thought of using them.  That is what makes sealed deck matches so fun and unpredictable.  You never know what to expect!


Lands

  • 1 Terramorphic Expanse - Fetch land
  • 7 Swamps
  • 9 Forests
Creatures
  • 1 Deadly Recluse - Deathtouch
  • 1 Giant Scorpion - Deathtouch
  • 2 Dungrove Elder - Hexproof
  • 2 Advocate of the Beast - Beast Buffers
  • 1 Briarpack Alpha - Surprise
  • 2 Rumbling Baloth - (Beasts)
  • 1 Sengir Vampire
  • 1 Silklash Spider - Kills flying creatures
  • 2 Garruk's Packleader - Draw cards (Beasts)
Creature Removal
  • 3 Murder - Kill Any
  • 1 Assassinate - Kill Tapped
  • 2 Hunt the Weak - Buff & Kill
  • 1 Plummet - Kill Flyer
Other
  • 1 Giant Growth - +3/+3 Instant
  • 1 Might of Oaks - +7/+7 Instant
  • 1 Rampant Growth - Land Fetcher

The combination of 7 Creature removal spells, 2 Creatures with Deathtouch, 2 creature buffing instants, the flash wolf, and the Silklash Spider that clears the skies of flyers is a pretty nice combination of cards that help me to control the battlefield.  I establish control while waiting to bring out the heavy hitting beasts and the Dungrove Elders.  The beasts can get really nasty really fast with the buffing action of the Advocates and the Dungrove Elders' Hexproof is protection against opponents creature removal.

With the right draw I can end the game rather early and if not, I have plenty of control to turn the tide in my favor with instant tricks and versatile creatures.



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Saturday, July 13, 2013

MtG Deck Tech: How Many Cards Should I Use In My Deck?

MtG Deck Tech 


"How Many Cards Should You Use In A MtG Deck?"

One of the most basic necessities of Magic the Gathering is building your play deck.  Whether you are playing tabletop Magic, Magic 2014 Duels of The Planeswalkers, or Magic on iPad or another tablet, you still have to tweak and tune your play deck to make it competitive.  This starts with the first lesson on Deck Size.

There are 2 minimum deck requirements depending on what format of MtG you are choosing to play.

Constructed Format - In the Constructed format you build your deck from your card pool of cards you own, or in the case of Magic 2014 Duels of the Planeswalkers, from the base deck of cards and the cards you have unlocked for possible addition to your deck.  This format has a minimum requirement of 60 cards per deck.

Sealed / Draft Formats - In the Sealed and Draft formats you are only allowed to use cards from the provided packs allowed for the event.  In the Sealed deck format you only use what you open in your own packs. In draft format you open a pack, pick a single card out, then pass that pack to the player next to you and continue picking one card from each pack passed to you.  There is no Draft format in Magic 2014 Duels of the Planeswalkers, but the 2014 edition of the game did just add the Sealed format to the game.  In both Sealed and Draft formats you have a minimum requirement of 40 cards.

Choosing The Correct Amount Of Cards For Your Magic Deck

Regardless of which format you are playing in, you should always use the bare minimum of cards required to build your play deck.  That means no more than 60 cards for a normal Constructed deck and no more than 40 cards for a Sealed or Draft format deck.  

Why only use the bare minimum of cards for your deck?

You only want to use the bare minimum requirement for MtG deck size because of two simple concepts - Consistency & Probabilty  When building a deck to be competitive, you want the slimmest, most efficient, leanest deck possible so that it will perform consistently.  The more cards you add to a deck, the less efficient and less consistent it will become.  

Having a slim deck means that you have a better chance (or Probability) of drawing a nice opening hand, better chance to prevent getting mana screwed (not having enough lands to cast your spells), and a better chance at drawing what you need when you need it!  The more cards you add into your deck the less probability you will have of drawing what you need, thus your deck will suffer from what I like to call "Deck Bloat".  You deck is bloated when it has more cards than needed to run consistently as your deck probability suffers.

So remember when building or tweaking your deck - Run Slimmer & Run Stronger!

If you are playing on Magic 2013 or Magic 2014 Duels of the Planeswalkers, the game is set up to automatically bloat your deck!  As you unlock cards they are automatically added to your deck, so be aware and slim that deck back down to 60 as you unlock new cards.

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Check out The Magic the Gathering Store on Amazon where you can find boosters packs, individual cards, playmats, deck protectors, life counters, Magic clothing, and more!